A few shots in my Power Girl costume! No professional photos of it yet so pictures around my apartment will have to do for now. :) The rest of the photos are on my facebook! This costume was really fun to make/put together. Still need to make boot covers but I can’t wait to wear this to another convention!
[senpai passes me the blunt] *gasps* an indirect kiss!!!
joel from vinesauce made a new windows destruction video and it is golden [x]
Some harsh but very very true words
When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble.
"this is an old image…"
"I’m not happy with that one…"
"this is just a sketch…"
"I did this really quickly…"
"there is better stuff on later pages…"
It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.
But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”
You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.
This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time.
This is really important. Eliminate this urge. Eliminate it professionally, when having contact with people in a position to buy your work. Eliminate it socially, when you just share your work for fun. Destroy this urge as thoroughly as you possibly can.
Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work. You lose the urge to do it. You stop reinforcing those negative thoughts, and they retreat. They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.
Don’t shit-talk yourself. Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.
Try to love your work. Try to see what you learned from each piece, even if it’s a failure. If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.
i used to be super not-confident in my own work. When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.
an au where fma gets remade into a live action movie and the armstrong siblings are portrayed by
The gorgeous Laverne Cox for Olivier
and the slightly terrifying Terry Crews as Alex
is every time my friend gets stop to be told off by some white person, very rudely, how his tattoo of a dreamcatcher is racist and insensitive to the Native American people and should removed/apologize/be ashamed.
He is Native American and they confuse him for Mexican every time, and he just states “But I got this at the reservation I lived in for 15 YEARS.” and proceeds to falsely place a curse of his ancestors on them.
Peach’s panties were deemed to risque for a young audience in the 3DS version of Super Smash Bros. Instead, children playing the game will be welcomed to T H E V O I D
GUYS THIS IS THE REASON I LOVE THE GAME GRUMPS
OH MY FUCKING GOD